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Publication:3992828
zbMath0668.68113MaRDI QIDQ3992828
Publication date: 17 September 1992
Title: zbMATH Open Web Interface contents unavailable due to conflicting licenses.
search algorithmschess programs\(B^*\)-algorithmalpha-beta algorithmdecision- algorithmsdelphic value
Searching and sorting (68P10) Management decision making, including multiple objectives (90B50) Research exposition (monographs, survey articles) pertaining to computer science (68-02) Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Decision theory for games (91A35)
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Game tree searching by min/max approximation ⋮ Proof-Number Search and Its Variants ⋮ A Bayesian approach to relevance in game playing ⋮ About the Completeness of Depth-First Proof-Number Search ⋮ The effect of mobility on minimaxing of game trees with random leaf values ⋮ Improving heuristic mini-max search by supervised learning ⋮ Using Chunking to solve chess pawn endgames ⋮ A solution to the GHI problem for best-first search ⋮ Parallel randomized best-first minimax search.
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