EUROGRAPHICS General Assembly
From MaRDI portal
Publication:4018085
DOI10.1111/J.1467-8659.1983.TB00136.XzbMATH Open0752.68087OpenAlexW4254843307MaRDI QIDQ4018085FDOQ4018085
Authors: E. K. Koh, D. D. Hearn
Publication date: 16 January 1993
Published in: Computer Graphics Forum (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1111/j.1467-8659.1983.tb00136.x
Recommendations
fractional Brownian motionrealismFractal geometrycontrol surface3-D graphicscontrol elevationsrandom midpoint-displacement procedureterrain and natural phenomena modelingterrain envelope
Cited In (8)
- Title not available (Why is that?)
- Title not available (Why is that?)
- Generating realistic terrains with higher-order Delaunay triangulations
- Terrain generation using procedural models based on hydrology
- Geometric modeling of a topographic surface based on a fractal coordinate system
- Application of genetically evolved neural networks to dynamic terrain generation
- Fractal modelling of off-road terrain oriented to vehicle virtual test
- Procedural Natural Phenomena from Least-Cost Paths in a Weighted Graph
This page was built for publication: EUROGRAPHICS General Assembly
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4018085)