Vortex particles and tree codes: I. flows with arbitrary crossing between solid boundaries and particle redistribution lattice; II. vortex ring encountering a plane at an angle.
DOI10.1051/PROC:1999031zbMATH Open0944.76061OpenAlexW2051740692WikidataQ115554301 ScholiaQ115554301MaRDI QIDQ4265294FDOQ4265294
Authors: John K. Salmon, P. Ploumhans, Grégoire S. Winckelmans
Publication date: 21 October 1999
Published in: ESAIM: Proceedings (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1051/proc:1999031
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- Vortex methods for high-resolution simulations of viscous flow past bluff bodies of general geometry
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