Dynamic NURBS with geometric constraints for interactive sculpting
DOI10.1145/176579.176580zbMATH Open0822.65003OpenAlexW1970057312MaRDI QIDQ4305686FDOQ4305686
Authors: Demetri Terzopoulos, Hong Qin
Publication date: 15 October 1995
Published in: ACM Transactions on Graphics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/176579.176580
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NURBScomputer aided geometric designnonuniform rational B-splinesCAGDfree-form deformationsolid roundingcross-sectional design of shapesoptimal curve and surface fittingshape metamorphosis
Computer science aspects of computer-aided design (68U07) Computer-aided design (modeling of curves and surfaces) (65D17)
Cited In (26)
- Title not available (Why is that?)
- Novel re-parameterization for shape optimization and comparison with knot-based gradient fitting method
- Recent methods for surface shape optimization
- Dynamic sculpting and animation of free-form subdivision solids
- An analytic pseudo-spectral method to generate a regular 4-sided PDE surface patch
- Reconstruction of free-form space curves using NURBS-snakes and a quadratic programming approach
- Title not available (Why is that?)
- A physics-based parametrization method for shape optimization
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- Wavelets-based NURBS simplification and fairing
- Approximate swept volumes of NURBS surfaces or solids
- Dynamic maintenance and visualization of molecular surfaces.
- Triangular NURBS and their dynamic generalizations
- Dynamic cloth simulation by isogeometric analysis
- Extensions in variational geometry that generate and modify object edges composed of rational Bézier curves
- Dynamic NURBS swung surfaces for physics-based shape design
- Classification of Lagrangians for surface design
- Non‐linear transformation of freeform curves and surfaces for CAD
- Unstructured triangular surface grid generation and intrinsic grid analysis using rational triangular patches
- GENERALIZED PARTIAL DIFFERENTIAL EQUATIONS FOR INTERACTIVE DESIGN
- DigitalSculpture: a subdivision-based approach to interactive implicit surface modeling
- A kinematics framing methodology for computing sweep surfaces using \(N\)-dimensional NURBS curves
- CONSTRAINT MODELING FOR CURVES AND SURFACES IN CAGD: A SURVEY
- Geometry and mesh generation for high fidelity computational simulations using non-uniform rational B-splines
- A research note on design of fair surfaces over irregular domains using data-dependent triangulation
- A discussion on relationships between minimal energy and curve shapes
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