Initial point search on weighted trees
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Publication:4314865
DOI10.1002/1520-6750(199410)41:6%3C821::AID-NAV3220410610%3E3.0.CO;2-YzbMATH Open0821.90140OpenAlexW2072156568MaRDI QIDQ4314865FDOQ4314865
William H. Ruckle, Kensaku Kikuta
Publication date: 1 December 1994
Full work available at URL: https://doi.org/10.1002/1520-6750(199410)41:6%3C821::aid-nav3220410610%3E3.0.co;2-y
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Cites Work
Cited In (8)
- Search games on networks with travelling and search costs and with arbitrary searcher starting points
- A new approach to Gal's theory of search games on weakly Eulerian networks
- Optimal Trade-Off Between Speed and Acuity When Searching for a Small Object
- Search games on a network with travelling and search costs
- A proof of the Kikuta-Ruckle conjecture on cyclic caching of resources
- Accumulation games. I: Noisy search
- Screening and hiding versus search
- Static search games played over graphs and general metric spaces
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