"Chaos Games" for Iterated Function Systems with Grey Level Maps
DOI10.1137/S0036141096306911zbMATH Open0923.58032MaRDI QIDQ4389047FDOQ4389047
Authors: Bruno Forte, Edward R. Vrscay, F. Mendivil
Publication date: 11 May 1998
Published in: SIAM Journal on Mathematical Analysis (Search for Journal in Brave)
Recommendations
iterated function systeminvariant measurechaos gamefractalrandom iterationIFSM attractor functioniterated function systems with grey level
Strange attractors, chaotic dynamics of systems with hyperbolic behavior (37D45) Sums of independent random variables; random walks (60G50) Fractals (28A80) Topological dynamics (37B99) Ergodic theory (37A99)
Cited In (18)
- Random iteration for non-expansive iterated function systems: derandomised algorithm
- Fractal vector measures and vector calculus on planar fractal domains.
- Generalized fractal transforms and self-similar objects in cone metric spaces
- A chaos game algorithm for generalized iterated function systems
- Numerical evaluation of singular integrals on non-disjoint self-similar fractal sets
- On random iterated function systems with greyscale maps
- Chaos games for wavelet analysis and wavelet synthesis
- The chaos game on a general iterated function system from a topological point of view
- Algorithms generating images of attractors of generalized iterated function systems
- Family of chaotic maps from game theory
- Necessary/sufficient conditions for the chaos game to render quasi attractors
- The chaos game revisited: Yet another, but a trivial proof of the algorithm's correctness
- Fractal approximation of chaos game representations using recurrent iterated function systems
- On the chaos game of iterated function systems
- The chaos game on a general iterated function system
- On the Convergence Rate of the Chaos Game
- Numerical quadrature for singular integrals on fractals
- Non-hyperbolic iterated function systems: semifractals and the chaos game
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