"Chaos Games" for Iterated Function Systems with Grey Level Maps
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Publication:4389047
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- Chaos games for wavelet analysis and wavelet synthesis
- The chaos game on a general iterated function system from a topological point of view
- Algorithms generating images of attractors of generalized iterated function systems
- Family of chaotic maps from game theory
- Necessary/sufficient conditions for the chaos game to render quasi attractors
- The chaos game revisited: Yet another, but a trivial proof of the algorithm's correctness
- Fractal approximation of chaos game representations using recurrent iterated function systems
- On the chaos game of iterated function systems
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- Numerical quadrature for singular integrals on fractals
- On the Convergence Rate of the Chaos Game
- Non-hyperbolic iterated function systems: semifractals and the chaos game
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