Recommendations
Cited in
(10)- A non-iterative algorithm for generalized pig games
- Optimal strategy in a dice game
- A finite exact algorithm to solve a dice game
- A REAL-WORLD STOCHASTIC TWO-PERSON GAME
- scientific article; zbMATH DE number 3915326 (Why is no real title available?)
- Skunk redux
- Triangular numbers and the N-sided die optimal stopping problem
- Stopping times in the game Rock-Paper-Scissors
- Developing an optimal strategy for a maximization dice game
- Recent studies on the dice race problem and its connections
This page was built for publication: Optimal Stopping in a Dice Game
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4393840)