scientific article; zbMATH DE number 2080928
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Publication:4473997
zbMATH Open1052.68041MaRDI QIDQ4473997FDOQ4473997
Authors: Richard Královič
Publication date: 4 August 2004
Full work available at URL: http://link.springer.de/link/service/series/0558/bibs/2234/22340292.htm
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Analysis of algorithms and problem complexity (68Q25) Graph theory (including graph drawing) in computer science (68R10) Quantum computation (81P68) Games involving graphs (91A43)
Cited In (9)
- Boolean satisfiability in quantum compilation
- Optimizing quantum space using spooky pebble games
- The parallel reversible pebbling game: analyzing the post-quantum security of iMHFs
- Reversible pebble game on trees
- A Note on Bennett’s Time-Space Tradeoff for Reversible Computation
- Pebbling meets coloring: reversible pebble game on trees
- The cost of adaptivity in security games on graphs
- Quantum circuits for high-degree and half-multiplication for post-quantum analysis
- Time and space complexity of reversible pebbling
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