scientific article; zbMATH DE number 1927566
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Publication:4484491
Applications of game theory (91A80) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Specification and verification (program logics, model checking, etc.) (68Q60) Logic in computer science (03B70) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
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(9)- scientific article; zbMATH DE number 2087435 (Why is no real title available?)
- Non-regular fixed-point logics and games
- Temporal logic with recursion
- The alternation hierarchy in fixpoint logic with chop is strict too
- Temporal Logic with Recursion.
- Parallel and symbolic model checking for fixpoint logic with chop
- On hierarchically developing reactive systems
- Model-Checking Games for Fixpoint Logics with Partial Order Models
- Three notes on the complexity of model checking fixpoint logic with chop
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