A Mean-Field Game of Evacuation in Multilevel Building
DOI10.1109/TAC.2017.2679487zbMATH Open1390.91082OpenAlexW2592338205WikidataQ69037027 ScholiaQ69037027MaRDI QIDQ4566901FDOQ4566901
Authors: Boualem Djehiche, Alain Tcheukam, Hamidou Tembine
Publication date: 27 June 2018
Published in: IEEE Transactions on Automatic Control (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1109/tac.2017.2679487
Models of societies, social and urban evolution (91D10) Applications of game theory (91A80) Applications of queueing theory (congestion, allocation, storage, traffic, etc.) (60K30) Stochastic games, stochastic differential games (91A15)
Cited In (19)
- Hierarchical structures and leadership design in mean-field-type games with polynomial cost
- Differential games for crowd dynamics and applications
- Exploratory LQG mean field games with entropy regularization
- Behavior near walls in the mean-field approach to crowd dynamics
- Stochastic differential games for crowd evacuation problems: a paradox
- A stochastic maximum principle for Markov chains of mean-field type
- COVID-19: data-driven mean-field-type game perspective
- Risk-awareness in multi-level building evacuation with smoke: Burj Khalifa case study
- Mean-field-type games with jump and regime switching
- A game-theoretic framework for autonomous vehicles velocity control: bridging microscopic differential games and macroscopic mean field games
- First-order mean-field games on networks and Wardrop equilibrium
- Artificial viscosity joint spacetime multigrid method for Hamilton-Jacobi-Bellman and Kolmogorov-Fokker-Planck system arising from mean field games
- Linear-quadratic mean-field-type games: a direct method
- A mean field game approach for a class of linear quadratic discrete choice problems with congestion avoidance
- Discrete-time linear-quadratic mean-field-type repeated games: perfect, incomplete, and imperfect information
- Mean Field Games for Modeling Crowd Motion
- Mean-field-type games
- Mean-field type games between two players driven by backward stochastic differential equations
- Hypergraphon mean field games
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