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Customized proximal point algorithm for Nash equilibrium of two-player games

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Publication:4574885
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DOI10.7631/ISSN.1000-2243.16347zbMATH Open1399.91003MaRDI QIDQ4574885FDOQ4574885


Authors: Zheng Peng, Jie-Peng Zhuang, Bin-Qian Jiang Edit this on Wikidata


Publication date: 18 July 2018





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zbMATH Keywords

Nash equilibriumsplitting algorithmtwo-player gamescustomized proximal point algorithm


Mathematics Subject Classification ID

Noncooperative games (91A10) 2-person games (91A05)



Cited In (2)

  • A hybrid splitting method for a class of two-by-two alternative games
  • How variational rational agents would play Nash: a generalized proximal alternating linearized method





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