A piecewise smooth model of evolutionary game for residential mobility and segregation
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Publication:4575506
DOI10.1063/1.5023604zbMath1395.91361OpenAlexW2784755170WikidataQ88952719 ScholiaQ88952719MaRDI QIDQ4575506
Publication date: 13 July 2018
Published in: Chaos: An Interdisciplinary Journal of Nonlinear Science (Search for Journal in Brave)
Full work available at URL: http://www.econ.uniurb.it/RePEc/urb/wpaper/WP_18_02.pdf
Applications of game theory (91A80) Models of societies, social and urban evolution (91D10) Evolutionary games (91A22)
Related Items (4)
Dynamics in the transition case invertible/non-invertible in a 2D piecewise linear map ⋮ Bifurcation Sequences and Multistability in a Two-Dimensional Piecewise Linear Map ⋮ Segregation patterns for non-homogeneous locations in Schellings model ⋮ Dynamics and bifurcations of a family of piecewise smooth maps arising in population models with threshold harvesting
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- Dynamic models of segregation†
- Nonsmooth one-dimensional maps: some basic concepts and definitions
- BORDER-COLLISION BIFURCATIONS FOR PIECEWISE SMOOTH ONE-DIMENSIONAL MAPS
- Evolutionary game dynamics
- Bifurcation structure in the skew tent map and its application as a border collision normal form
- BIFURCATION STRUCTURES IN A BIMODAL PIECEWISE LINEAR MAP: REGULAR DYNAMICS
- Robust Chaos
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