Probabilistic opacity for Markov decision processes
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Publication:458386
Abstract: Opacity is a generic security property, that has been defined on (non probabilistic) transition systems and later on Markov chains with labels. For a secret predicate, given as a subset of runs, and a function describing the view of an external observer, the value of interest for opacity is a measure of the set of runs disclosing the secret. We extend this definition to the richer framework of Markov decision processes, where non deterministic choice is combined with probabilistic transitions, and we study related decidability problems with partial or complete observation hypotheses for the schedulers. We prove that all questions are decidable with complete observation and -regular secrets. With partial observation, we prove that all quantitative questions are undecidable but the question whether a system is almost surely non opaque becomes decidable for a restricted class of -regular secrets, as well as for all -regular secrets under finite-memory schedulers.
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Cited in
(14)- Process opacity for timed process algebra
- Accurate approximate diagnosis of (controllable) stochastic systems
- Quantifying opacity
- The complexity of synchronous notions of information flow security
- Dynamics security policies and process opacity for timed process algebras
- Opacity for linear constraint Markov chains
- Information control in networked discrete event systems and its application to battery management systems
- Probabilistic disclosure: maximisation vs. minimisation
- Infinite-step opacity and \(K\)-step opacity of stochastic discrete-event systems
- A new approach for the verification of infinite-step and \(K\)-step opacity using two-way observers
- Enforcement of opacity by public and private insertion functions
- Enforcing opacity of regular predicates on modal transition systems
- Opacity issues in games with imperfect information
- Game current-state opacity formulation in probabilistic resource automata
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