Transition systems over games
DOI10.1145/2603088.2603150zbMATH Open1401.68231OpenAlexW2168545476MaRDI QIDQ4635649FDOQ4635649
Publication date: 23 April 2018
Published in: Proceedings of the Joint Meeting of the Twenty-Third EACSL Annual Conference on Computer Science Logic (CSL) and the Twenty-Ninth Annual ACM/IEEE Symposium on Logic in Computer Science (LICS) (Search for Journal in Brave)
Full work available at URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.675.5088
Semantics in the theory of computing (68Q55) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
Cited In (7)
- Complete trace models of state and control
- Initial algebras and final coalgebras consisting of nondeterministic finite trace strategies
- Title not available (Why is that?)
- (Towards a) statistical probabilistic lazy lambda calculus
- Disentangling parallelism and interference in game semantics
- A curry-style semantics of interaction: from untyped to second-order lazy \(\lambda\mu\)-calculus
- Transition systems
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