A Time-Space Trade-off for the Shortest Path Tree in a Simple Polygon
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Publication:4640339
DOI10.1142/S0129054118500107zbMATH Open1390.68718MaRDI QIDQ4640339FDOQ4640339
Authors: Pardis Kavand, Ali Mohades
Publication date: 17 May 2018
Published in: International Journal of Foundations of Computer Science (Search for Journal in Brave)
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- Time-space trade-offs for triangulating a simple polygon
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Analysis of algorithms (68W40) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Cites Work
- Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
- Computational Geometry in C
- Time-space tradeoffs for all-nearest-larger-neighbors problems
- Constant-work-space algorithms for shortest paths in trees and simple polygons
- Constant-work-space algorithms for geometric problems
- Computing a visibility polygon using few variables
- Memory-constrained algorithms for simple polygons
- Space-time trade-offs for stack-based algorithms
- Shortest Path in a Polygon using Sublinear Space.
Cited In (6)
- An O(n 2logn) Time Algorithm for Computing Shortest Paths Amidst Growing Discs in the Plane
- Time and space efficient algorithms for shortest paths between convex polygons
- Constant-work-space algorithm for a shortest path in a simple polygon
- Constant-work-space algorithms for shortest paths in trees and simple polygons
- A new balanced subdivision of a simple polygon for time-space trade-off algorithms
- A new balanced subdivision of a simple polygon for time-space trade-off algorithms
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