Developing B. N. Pshenichnyi's scientific ideas in optimization and mathematical control theory
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optimizationconvex analysisdifferential gamesRiemann-Liouville fractional derivativedirectional derivativePontryagin's conditionlinearization methodnecessary extremum conditionsCauchy formulaDirac delta functionmulti-valued mappingsMinkowski functionalAuman integralMittag-Leffler generalized matrix function
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- An approach problem for a discrete system with random perturbations
- Analytical method for solution of the game problem of soft landing for moving objects
- Conflict controlled processes with discontinuous trajectories
- Conflict interaction of groups of controlled objects
- Control game problems for quasilinear systems with Riemann-Liouville fractional derivatives
- DUALITY OF CONVEX FUNCTIONS AND EXTREMUM PROBLEMS
- Design of robust stable controls for nonlinear objects
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- Game Dynamic Problems for Systems with Fractional Derivatives
- Game problems for fractional quasilinear systems.
- Game problems for fractional-order linear systems
- Game problems for fractional-order systems
- Generalized Mittag-Leffler matrix functions in game problems for evolutionary equations of fractional order
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- Linear differential games with impulse control of players
- Minimal invariant sets of dynamic systems with bounded disturbances
- Mixed method for solving the general convex programming problem
- Nonlinear programming methods and network flows
- On linear differential games with integral constraints
- On the inverse image theorem for \(\mathcal L\otimes\mathcal B\)-measurable set-valued maps
- Optimization of game interaction of fractional-order controlled systems
- Pursuit of a group of evaders by a single controlled object
- Quasilinear controlled processes under conflict
- Search for a fixed target by a moving object
- Solving the dynamic traveling salesman game problem
- Sufficient conditions for extremum, penalty functions and regularity
- Techniques of variational analysis
- The scientific heritage of B. N. Pshenichnyi
- Using the effect of information delay in differential pursuit games
- Variational Analysis
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