Down the Borel hierarchy: solving Muller games via safety games
DOI10.1016/J.TCS.2014.01.017zbMATH Open1314.91053arXiv1210.2457OpenAlexW1994610451MaRDI QIDQ477197FDOQ477197
Authors: Daniel Neider, Roman Rabinovich, Martín G. Zimmermann
Publication date: 2 December 2014
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1210.2457
Recommendations
Formal languages and automata (68Q45) 2-person games (91A05) Specification and verification (program logics, model checking, etc.) (68Q60) Games involving graphs (91A43)
Cites Work
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- Automata, logics, and infinite games. A guide to current research
- Better Quality in Synthesis through Quantitative Objectives
- Infinite games on finitely coloured graphs with applications to automata on infinite trees
- Infinite games played on finite graphs
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- Bounded Synthesis
- Explicit Muller games are PTIME
- Finitary winning in \({\omega}\)-regular games
- Symbolic synthesis of finite-state controllers for request-response specifications
- Antichains and compositional algorithms for LTL synthesis
- Playing infinite games in finite time.
- Playing Muller games in a hurry
- Cost-parity and cost-Streett games
- Measuring Permissiveness in Parity Games: Mean-Payoff Parity Games Revisited
- Small strategies for safety games
- Optimal strategy synthesis for request-response games
- Time-Optimal Winning Strategies for Poset Games
- Permissive strategies: from parity games to safety games
- Title not available (Why is that?)
- Faster algorithms for mean-payoff games
Cited In (7)
- Title not available (Why is that?)
- Compositional construction of most general controllers
- What kind of memory is needed to win infinitary Muller games?
- Quantitative reductions and vertex-ranked infinite games
- Computer Science Logic
- Synthesizing permissive winning strategy templates for parity games
- Assume-admissible synthesis
Uses Software
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