Down the Borel hierarchy: solving Muller games via safety games
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Publication:477197
Abstract: We transform a Muller game with n vertices into a safety game with (n!)^3 vertices whose solution allows to determine the winning regions of the Muller game and to compute a finite-state winning strategy for one player. This yields a novel antichain-based memory structure and a natural notion of permissive strategies for Muller games. Moreover, we generalize our construction by presenting a new type of game reduction from infinite games to safety games and show its applicability to several other winning conditions.
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Cited in
(8)- Compositional construction of most general controllers
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- Playing Muller games in a hurry
- Quantitative reductions and vertex-ranked infinite games
- What kind of memory is needed to win infinitary Muller games?
- Synthesizing permissive winning strategy templates for parity games
- Assume-admissible synthesis
- Computer Science Logic
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