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Skill rating for multiplayer games. Introducing hypernode graphs and their spectral theory

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Publication:4969092
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zbMATH Open1498.68260MaRDI QIDQ4969092FDOQ4969092

M. Tommasi, Rémi Gilleron, Thomas Ricatte

Publication date: 5 October 2020


Full work available at URL: https://jmlr.csail.mit.edu/papers/v21/13-561.html




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zbMATH Keywords

hypergraphsgraph kernelsmultiplayer gamessemisupervised learninggraph Laplaciansspectral learningskill rating algorithms


Mathematics Subject Classification ID

Learning and adaptive systems in artificial intelligence (68T05) Graphs and linear algebra (matrices, eigenvalues, etc.) (05C50) Hypergraphs (05C65) (n)-person games, (n>2) (91A06)


Cites Work

  • On the Laplacian Spectrum and Walk-regular Hypergraphs
  • Spectra, Euclidean representations and clusterings of hypergraphs
  • Spectral Properties of Hypergraph Laplacian and Approximation Algorithms


Uses Software

  • TrueSkill
  • skills





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