Compression of quantum multi-prover interactive proofs

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Publication:4977979

DOI10.1145/3055399.3055441zbMATH Open1370.68102arXiv1610.03133OpenAlexW2530940551WikidataQ130919693 ScholiaQ130919693MaRDI QIDQ4977979FDOQ4977979


Authors: Zhengfeng Ji Edit this on Wikidata


Publication date: 17 August 2017

Published in: Proceedings of the 49th Annual ACM SIGACT Symposium on Theory of Computing (Search for Journal in Brave)

Abstract: We present a protocol that transforms any quantum multi-prover interactive proof into a nonlocal game in which questions consist of logarithmic number of bits and answers of constant number of bits. As a corollary, this proves that the promise problem corresponding to the approximation of the nonlocal value to inverse polynomial accuracy is complete for QMIP*, and therefore NEXP-hard. This establishes that nonlocal games are provably harder than classical games without any complexity theory assumptions. Our result also indicates that gap amplification for nonlocal games may be impossible in general and provides a negative evidence for the possibility of the gap amplification approach to the multi-prover variant of the quantum PCP conjecture.


Full work available at URL: https://arxiv.org/abs/1610.03133




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