Compression of quantum multi-prover interactive proofs
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Publication:4977979
Abstract: We present a protocol that transforms any quantum multi-prover interactive proof into a nonlocal game in which questions consist of logarithmic number of bits and answers of constant number of bits. As a corollary, this proves that the promise problem corresponding to the approximation of the nonlocal value to inverse polynomial accuracy is complete for QMIP*, and therefore NEXP-hard. This establishes that nonlocal games are provably harder than classical games without any complexity theory assumptions. Our result also indicates that gap amplification for nonlocal games may be impossible in general and provides a negative evidence for the possibility of the gap amplification approach to the multi-prover variant of the quantum PCP conjecture.
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Cited in
(13)- Classical verification of quantum proofs
- Constant-space quantum interactive proofs against multiple provers
- Complexity lower bounds for computing the approximately-commuting operator value of non-local games to high precision
- scientific article; zbMATH DE number 7559053 (Why is no real title available?)
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