Single-Timescale Distributed GNE Seeking for Aggregative Games Over Networks via Forward–Backward Operator Splitting
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Publication:5002137
DOI10.1109/TAC.2020.3015354zbMATH Open1467.91003arXiv1908.00107OpenAlexW3104258082MaRDI QIDQ5002137FDOQ5002137
Authors: Dian Gadjov, Lacra Pavel
Publication date: 26 July 2021
Published in: IEEE Transactions on Automatic Control (Search for Journal in Brave)
Abstract: We consider aggregative games with affine coupling constraints, where agents have partial information on the aggregate value and can only communicate with neighbouring agents. We propose a single-layer distributed algorithm that reaches a variational generalized Nash equilibrium, under constant step sizes. The algorithm works on a single timescale, i.e., does not require multiple communication rounds between agents before updating their action. The convergence proof leverages an invariance property of the aggregate estimates and relies on a forward-backward splitting for two preconditioned operators and their restricted (strong) monotonicity properties on the consensus subspace.
Full work available at URL: https://arxiv.org/abs/1908.00107
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- Equilibrium seeking and optimal selection algorithms in peer-to-peer energy markets
- Distributed dynamics for aggregative games: Robustness and privacy guarantees
- Learning generalized Nash equilibria in monotone games: a hybrid adaptive extremum seeking control approach
- Fast generalized Nash equilibrium seeking under partial-decision information
- Learning generalized Nash equilibria in multi-agent dynamical systems via extremum seeking control
- Stochastic generalized Nash equilibrium seeking under partial-decision information
- Distributed variable sample-size gradient-response and best-response schemes for stochastic Nash equilibrium problems
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