Cartoon approximation with -curvelets
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Publication:501949
Abstract: It is well-known that curvelets provide optimal approximations for so-called cartoon images which are defined as piecewise -functions, separated by a singularity curve. In this paper, we consider the more general case of piecewise -functions, separated by a singularity curve for . We first prove a benchmark result for the possibly achievable best -term approximation rate for this more general signal model. Then we introduce what we call -curvelets, which are systems that interpolate between wavelet systems on the one hand () and curvelet systems on the other hand (). Our main result states that those frames achieve this optimal rate for , up to -factors.
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- Optimal approximation with sparsely connected deep neural networks
- \(\alpha\)-Molecules
- Tree approximation with anisotropic decompositions
- Shearlets: from theory to deep learning
- Structured, compactly supported Banach frame decompositions of decomposition spaces
- \(\Psi\text{ec}\): a local spectral exterior calculus
- Multivariate \(\alpha\)-molecules
- Optimally sparse data representations
- Cartoon animation and morphing with wavelet curve descriptor
- Analysis of simultaneous inpainting and geometric separation based on sparse decomposition
- Intrinsic localization of anisotropic frames. II: \(\alpha\)-molecules
- Bendlets: a second-order shearlet transform with bent elements
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