Admissiblity in concurrent games
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Publication:5111455
DOI10.4230/LIPICS.ICALP.2017.123zbMATH Open1442.68124arXiv1702.06439OpenAlexW2593796845MaRDI QIDQ5111455FDOQ5111455
Ocan Sankur, G. Geeraerts, Nicolas Basset, Jean-François Raskin
Publication date: 27 May 2020
Abstract: In this paper, we study the notion of admissibility for randomised strategies in concurrent games. Intuitively, an admissible strategy is one where the player plays `as well as possible', because there is no other strategy that dominates it, i.e., that wins (almost surely) against a super set of adversarial strategies. We prove that admissible strategies always exist in concurrent games, and we characterise them precisely. Then, when the objectives of the players are omega-regular, we show how to perform assume-admissible synthesis, i.e., how to compute admissible strategies that win (almost surely) under the hypothesis that the other players play admissible
Full work available at URL: https://arxiv.org/abs/1702.06439
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