A Fast Boundary Integral Method for High-Order Multiscale Mesh Generation

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Publication:5112554

DOI10.1137/19M1290450zbMATH Open1471.65212arXiv1909.13356OpenAlexW3019463407MaRDI QIDQ5112554FDOQ5112554


Authors: Felipe Vico, Michael O'Neil, Manas Rachh, Leslie Greengard Edit this on Wikidata


Publication date: 29 May 2020

Published in: SIAM Journal on Scientific Computing (Search for Journal in Brave)

Abstract: In this work we present an algorithm to construct an infinitely differentiable smooth surface from an input consisting of a (rectilinear) triangulation of a surface of arbitrary shape. The original surface can have non-trivial genus and multiscale features, and our algorithm has computational complexity which is linear in the number of input triangles. We use a smoothing kernel to define a function Phi whose level set defines the surface of interest. Charts are subsequently generated as maps from the original user-specified triangles to mathbbR3. The degree of smoothness is controlled locally by the kernel to be commensurate with the fineness of the input triangulation. The expression for~Phi can be transformed into a boundary integral, whose evaluation can be accelerated using a fast multipole method. We demonstrate the effectiveness and cost of the algorithm with polyhedral and quadratic skeleton surfaces obtained from CAD and meshing software.


Full work available at URL: https://arxiv.org/abs/1909.13356




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