Trapping games on random boards
DOI10.1214/16-AAP1190zbMATH Open1356.05088arXiv1505.07485OpenAlexW2563089161MaRDI QIDQ511487FDOQ511487
A. E. Holroyd, Johan Wästlund, James Martin, Riddhipratim Basu
Publication date: 21 February 2017
Published in: The Annals of Applied Probability (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1505.07485
Interacting random processes; statistical mechanics type models; percolation theory (60K35) Extremal problems in graph theory (05C35) 2-person games (91A05) Vertex subsets with special properties (dominating sets, independent sets, cliques, etc.) (05C69) Games on graphs (graph-theoretic aspects) (05C57) Edge subsets with special properties (factorization, matching, partitioning, covering and packing, etc.) (05C70) Games involving graphs (91A43) Combinatorial games (91A46)
Cited In (7)
- Percolation games, probabilistic cellular automata, and the hard-core model
- Biased games on random boards
- Friendly Frogs, Stable Marriage, and the Magic of Invariance
- On a class of PCA with size-3 neighborhood and their applications in percolation games
- Connector-breaker games on random boards
- Galton–Watson games
- Combinatorial games on Galton-Watson trees involving several-generation-jump moves
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