A hybrid multi-view 3D reconstruction method based on scene graph partition
From MaRDI portal
Publication:5129262
Recommendations
- Hybrid parallel bundle adjustment for 3D scene reconstruction with massive points
- Efficient convex optimization-based texture mapping for large-scale 3D scene reconstruction
- A 3D object reconstruction method based on multi-view stereo
- Review of 3D reconstruction algorithms
- Multi-view 3D reconstruction and modeling of the unknown 3D scenes using genetic algorithms
Cited in
(3)
This page was built for publication: A hybrid multi-view 3D reconstruction method based on scene graph partition
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5129262)