Petri games: synthesis of distributed systems with causal memory

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Publication:515654

DOI10.1016/J.IC.2016.07.006zbMATH Open1362.68211arXiv1406.1069OpenAlexW1993831991MaRDI QIDQ515654FDOQ515654


Authors: Bernd Finkbeiner, Ernst-Rüdiger Olderog Edit this on Wikidata


Publication date: 16 March 2017

Published in: Information and Computation (Search for Journal in Brave)

Abstract: We present a new multiplayer game model for the interaction and the flow of information in a distributed system. The players are tokens on a Petri net. As long as the players move in independent parts of the net, they do not know of each other; when they synchronize at a joint transition, each player gets informed of the causal history of the other player. We show that for Petri games with a single environment player and an arbitrary bounded number of system players, deciding the existence of a safety strategy for the system players is EXPTIME-complete.


Full work available at URL: https://arxiv.org/abs/1406.1069




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