Partial-order Boolean games: informational independence in a logic-based model of strategic interaction
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Applications of game theory (91A80) Other nonclassical logic (03B60) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Noncooperative games (91A10) Logic in computer science (03B70) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
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Cites work
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- A course in game theory.
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- Equilibria of concurrent games on event structures
- Games, puzzles, and computation
- Henkin quantifiers and Boolean formulae: a certification perspective of DQBF
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- Models for concurrency: Towards a classification
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- Partial-order methods for the verification of concurrent systems. An approach to the state-explosion problem
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- The winning ways of concurrent games
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Cited in
(7)- Reasoning about causality in games
- Partial order games
- Dependencies Between Players in Boolean Games
- Dependencies between players in Boolean games
- scientific article; zbMATH DE number 5734939 (Why is no real title available?)
- Possibilistic Boolean Games: Strategic Reasoning under Incomplete Information
- scientific article; zbMATH DE number 5180966 (Why is no real title available?)
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