L₁-medial skeleton of point cloud
DOI10.1145/2461912.2461913zbMATH Open1305.68240OpenAlexW2074178568MaRDI QIDQ5174702FDOQ5174702
Authors: Hui Huang, Shihao Wu, Daniel Cohen-Or, Minglun Gong, Hao Zhang, Guiqing Li, Baoquan Chen
Publication date: 18 February 2015
Published in: ACM Transactions on Graphics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/2461912.2461913
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Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computer-aided design (modeling of curves and surfaces) (65D17) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
Cited In (11)
- Organic skeleton correspondence using part arrangements
- Visibility-driven skeleton extraction from unstructured points
- P2MAT-NET: learning medial axis transform from sparse point clouds
- Efficient \(L_0\) resampling of point sets
- Representing implicit surfaces satisfying Lipschitz conditions by 4-dimensional point sets
- Curve skeleton extraction via \(k\)-nearest-neighbors based contraction
- Hybrid volume completion with higher-order Bézier elements
- A fast approximate skeleton with guarantees for any cloud of points in a Euclidean space
- A new method for extracting feature skeleton from point cloud
- Generation of strut-and-tie models in concrete structures by topology optimization based on moving morphable components
- Skeletonization via dual of shape segmentation
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