A middleware architecture for mobile 3D graphics
From MaRDI portal
Publication:5201383
DOI10.1080/17445760500355884zbMath1088.68811OpenAlexW2130027235MaRDI QIDQ5201383
Kutty Banerjee, Shirish Nilekar, Diane Kramer, Emmanuel Agu, Oleg Rekutin
Publication date: 19 April 2006
Published in: International Journal of Parallel, Emergent and Distributed Systems (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1080/17445760500355884
memory constraintsadaptive graphicsCPU cyclesmiddleware architecturemobile 3D graphicsremote execution
Uses Software
This page was built for publication: A middleware architecture for mobile 3D graphics