Throttling for zero forcing and variants
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Publication:5206911
Abstract: Zero forcing is a process on a graph in which the goal is to force all vertices to become blue by applying a color change rule. Throttling minimizes the sum of the number of vertices that are initially blue and the number of time steps needed to color every vertex. We introduce a new universal definition of throttling for variants of zero forcing and the study of throttling for the minor monotone floor of zero forcing. We introduce the technique of using a zero forcing process to extend a given graph. For standard zero forcing and its floor, we use these extensions to characterize graphs with throttling number as certain minors of Cartesian products of complete graphs and paths. We apply these characterizations to determine graphs with extreme throttling numbers.
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Cites work
- A protocol for cooling and controlling composite systems by local interactions
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Cited in
(16)- Blocking zero forcing processes in Cartesian products of graphs
- Properties of a \(q\)-analogue of zero forcing
- Leaky forcing: a new variation of zero forcing
- On leaky forcing and resilience
- A note on variants of zero forcing
- Fuzzification of Zero Forcing Process
- Skew throttling
- Fractional zero forcing via three-color forcing games
- Throttling zero forcing propagation speed on graphs
- Throttling processes equivalent to full throttling on trees
- Product throttling
- Throttling for standard zero forcing on directed graphs
- Power domination throttling
- scientific article; zbMATH DE number 7731182 (Why is no real title available?)
- Various characterizations of throttling numbers
- The \(q\)-analogue of zero forcing for certain families of graphs
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