Pseudorandom numbers generation for Monte Carlo simulations on GPUs: OpenCL approach
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Publication:5261407
DOI10.1007/978-3-319-06548-9_12zbMATH Open1317.65025OpenAlexW49078740MaRDI QIDQ5261407FDOQ5261407
Authors: Vadim Demchik
Publication date: 3 July 2015
Published in: Numerical Computations with GPUs (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-06548-9_12
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Monte Carlo methods (65C05) Random number generation in numerical analysis (65C10) Numerical algorithms for specific classes of architectures (65Y10)
Cited In (6)
- Novel approaches in generating random numbers using graphics processing unit
- Memory efficient lagged-Fibonacci random number generators for GPU supercomputing
- Pseudo-random number generation for Brownian dynamics and dissipative particle dynamics simulations on GPU devices
- GPUs and chaos: a new true random number generator
- An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units
- Pseudo-random number generators for Monte Carlo simulations on ATI graphics processing units
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