Dice, sticks, pixels and bits: didactic alternatives to explore the methodology of Monte Carlo in a ludic tone
DOI10.15517/RMTA.V20I2.11666zbMATH Open1316.97010OpenAlexW1980672255MaRDI QIDQ5262608FDOQ5262608
Authors: Miriam Scancich, Hugo D. Navone, Alejandra F. Zorzi
Publication date: 16 July 2015
Published in: Revista de Matemática: Teoría y Aplicaciones (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.15517/rmta.v20i2.11666
Recommendations
- Teaching probabilistic concepts and principles using the Monte Carlo methods
- scientific article; zbMATH DE number 5793653
- Calculating ellipse area by the Monte Carlo method and analysing dice poker with Excel at high school
- scientific article; zbMATH DE number 2187189
- Digital dice. Computational solutions to practical probability problems.
Technological tools, calculators (aspects of mathematics education) (97U70) Distributions and stochastic processes (educational aspects) (97K60) Manipulative materials (aspects of mathematics education) (97U60) Education of combinatorics, graph theory, probability theory, and statistics (97K99)
Cited In (4)
This page was built for publication: Dice, sticks, pixels and bits: didactic alternatives to explore the methodology of Monte Carlo in a ludic tone
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5262608)