Lazy Cops and Robbers on generalized hypercubes
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Publication:526267
DOI10.1016/J.DISC.2016.09.031zbMATH Open1361.05082OpenAlexW2551880559MaRDI QIDQ526267FDOQ526267
Kai An Sim, K. B. Wong, Ta Sheng Tan
Publication date: 10 May 2017
Published in: Discrete Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.disc.2016.09.031
Games on graphs (graph-theoretic aspects) (05C57) Hypergraphs (05C65) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
- Cops and robbers in graphs with large girth and Cayley graphs
- Vertex-to-vertex pursuit in a graph
- The probabilistic method. With an appendix on the life and work of Paul Erdős.
- Title not available (Why is that?)
- Generalized Hypercube and Hyperbus Structures for a Computer Network
- A game of cops and robbers
- Title not available (Why is that?)
- Variations of cops and robber on the hypercube
- Lazy cops and robbers played on random graphs and graphs on surfaces
- Lazy Cops and Robbers on Hypercubes
- Combinatorial properties of generalized hypercube graphs
- Two characterizations of generalized hypercube
Cited In (4)
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