Universal coating for programmable matter

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Publication:529029

DOI10.1016/J.TCS.2016.02.039zbMATH Open1370.68090arXiv1601.01008OpenAlexW2962873476MaRDI QIDQ529029FDOQ529029


Authors: Zahra Derakhshandeh, Robert Gmyr, Andrea Richa, Christian Scheideler, Thim Strothmann Edit this on Wikidata


Publication date: 18 May 2017

Published in: Theoretical Computer Science (Search for Journal in Brave)

Abstract: The idea behind universal coating is to have a thin layer of a specific substance covering an object of any shape so that one can measure a certain condition (like temperature or cracks) at any spot on the surface of the object without requiring direct access to that spot. We study the universal coating problem in the context of self-organizing programmable matter consisting of simple computational elements, called particles, that can establish and release bonds and can actively move in a self-organized way. Based on that matter, we present a worst-case work-optimal universal coating algorithm that uniformly coats any object of arbitrary shape and size that allows a uniform coating. Our particles are anonymous, do not have any global information, have constant-size memory, and utilize only local interactions.


Full work available at URL: https://arxiv.org/abs/1601.01008




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