Computational ludics
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Publication:534713
DOI10.1016/J.TCS.2010.12.026zbMATH Open1222.03032OpenAlexW2911816136MaRDI QIDQ534713FDOQ534713
Authors: Kazushige Terui
Publication date: 10 May 2011
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2010.12.026
Recommendations
automata theoryformal languagesludicsfinitely generated designsinfinite designsnormalization procedureterm syntax for designs
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Cited In (18)
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- On the meaning of focalization
- An interpretation of CCS into ludics
- Jump from parallel to sequential proofs: exponentials
- Ludics and Web: Another Reading of Standard Operations
- Classical realizability in the CPS target language
- Realizability models for a linear dependent PCF
- On the Meaning of Logical Completeness
- Infinitary affine proofs
- Zeta functions and the (linear) logic of Markov processes
- Automata, Languages and Programming
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- Bouncing threads for circular and non-wellfounded proofs. Towards compositionality with circular proofs
- Focalisation and Classical Realisability
- From Focalization of Logic to the Logic of Focalization
- Harmony in the light of computational ludics
- Game of grounds
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