Characterising and recognising game-perfect graphs
zbMATH Open1411.05182arXiv1810.12439MaRDI QIDQ5377789FDOQ5377789
Authors: Dominique Andres, Edwin Lock
Publication date: 27 May 2019
Full work available at URL: https://arxiv.org/abs/1810.12439
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perfect graphgame chromatic numbergraph colouring gamegame-perfect graphclique module decompositiondominating edge decompositionforbidden induced subgraph characterisation
2-person games (91A05) Vertex subsets with special properties (dominating sets, independent sets, cliques, etc.) (05C69) Coloring of graphs and hypergraphs (05C15) Games on graphs (graph-theoretic aspects) (05C57) Games involving graphs (91A43) Perfect graphs (05C17)
Cited In (10)
- Game-perfect graphs
- Game-perfect semiorientations of forests
- Seurat games on Stockmeyer graphs
- The connected greedy coloring game
- On characterizing game-perfect graphs by forbidden induced subgraphs
- Equality perfect graphs and digraphs
- Game-perfect digraphs
- The computational complexity of the edge-perfect graph and the totally balanced packing game recognition problems
- \textsf{PSPACE}-hardness of variants of the graph coloring game
- Game-perfect Graphs with Clique Number 2
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