Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces
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Publication:538542
DOI10.1016/J.CPC.2010.11.004zbMath1217.65040OpenAlexW2091157505MaRDI QIDQ538542
Publication date: 25 May 2011
Published in: Computer Physics Communications (Search for Journal in Brave)
Full work available at URL: http://hdl.handle.net/10261/48298
parallel computinggraphical examplesoctreegraphics processing unit (GPU)anisotropic wet etchingcellular automata (CA)dynamic surfacemany-core processors
Parallel numerical computation (65Y05) Computer-aided design (modeling of curves and surfaces) (65D17)
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