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Cites work
- A decidable class of problems for control under partial observation
- A model-theoretic analysis of knowledge
- Algorithms for Omega-Regular Games with Imperfect Information
- Alternating-time temporal logic
- Cooperation, knowledge, and time: Alternating-time temporal epistemic logic and its applications
- Deterministic generators and games for LTL fragments
- Diagnosability of discrete-event systems
- Games in dynamic-epistemic logic
- Model Checking on Trees with Path Equivalences
- On Relations Defined by Generalized Finite Automata
- The absent-minded driver's paradox: Synthesis and responses
- The complexity of propositional linear temporal logics
- The complexity of reasoning about knowledge and time. I: Lower bounds
- The complexity of two-player games of incomplete information
- Unforgettable Forgetful Determinacy
- Verification of concurrent programs: The automata-theoretic framework
Cited in
(6)- Time-aware uniformization of winning strategies
- DEL-based epistemic planning: decidability and complexity
- Uniform strategies, rational relations and jumping automata
- Observation and distinction: representing information in infinite games
- The complexity of synthesizing uniform strategies
- On the optimality of the uniform random strategy
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