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OUTCOME UNCERTAINTY AND INTERESTEDNESS IN GAME-PLAYING: A CASE STUDY USING SYNCHRONIZED HEX

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Publication:5484737
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DOI10.1142/S1793005706000440zbMATH Open1136.91305MaRDI QIDQ5484737FDOQ5484737


Authors: Alessandro Cincotti, Hiroyuki Iida Edit this on Wikidata


Publication date: 21 August 2006

Published in: New Mathematics and Natural Computation (Search for Journal in Brave)





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zbMATH Keywords

outcome uncertaintyinterestednesssynchronized hex


Mathematics Subject Classification ID

2-person games (91A05)


Cites Work

  • Title not available (Why is that?)
  • Programming backgammon using self-teaching neural nets
  • Title not available (Why is that?)
  • Games solved: Now and in the future
  • Hex strategy: making the right connections






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