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scientific article; zbMATH DE number 2221440

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Publication:5702292
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zbMATH Open1079.65513MaRDI QIDQ5702292FDOQ5702292


Authors: Jon Mikkelsen Hjelmervik, Trond R. Hagen Edit this on Wikidata


Publication date: 1 November 2005



Title of this publication is not available (Why is that?)



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  • Direct pixel-accurate rendering of smooth surfaces
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zbMATH Keywords

visualizationcomputer graphicstessellationsB-spline surfacesparametric surfaces


Mathematics Subject Classification ID

Computer-aided design (modeling of curves and surfaces) (65D17) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)



Cited In (7)

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  • Evaluation of smooth spline blending surfaces using GPU
  • High-quality non-planar projections using real-time piecewise perspective projections
  • Displacement Mapping on the GPU — State of the Art
  • Adaptive even patch tessellation
  • Computational Science – ICCS 2005
  • Analytic displacement mapping using hardware tessellation





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