A space-optimal hidden surface removal algorithm for iso-oriented rectangles
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Publication:5859632
Abstract: We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented rectangles. We propose an algorithm where given a set of iso-oriented rectangles we report all visible surfaces in time and linear space, where is the number of surfaces reported. The previous best result by Bern, has the same time complexity but uses space.
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(7)- Hidden line elimination for isooriented rectangles
- Hidden surface removal for rectangles
- Estimating the efficiency of a uniform-grid two-dimensional hashing algorithm for hidden line and surface removal in computer graphics
- Output-sensitive methods for rectilinear hidden surface removal
- scientific article; zbMATH DE number 177849 (Why is no real title available?)
- Space-optimal hidden line elimination for rectangles
- An optimal algorithm for reporting visible rectangles
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