A Provably Robust Algorithm for Triangle-triangle Intersections in Floating-point Arithmetic
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Publication:5883709
DOI10.1145/3513264OpenAlexW4220804962WikidataQ113309845 ScholiaQ113309845MaRDI QIDQ5883709FDOQ5883709
Authors: Conor McCoid, Martin J. Gander
Publication date: 22 March 2023
Published in: ACM Transactions on Mathematical Software (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/3513264
Recommendations
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robustnessfloating-point arithmeticnon-matching gridsmesh intersectionpolygon clippingadvancing front algorithms
Cites Work
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- Monotone Multigrid Methods on Nonmatching Grids for Nonlinear Multibody Contact Problems
- Adaptive precision floating-point arithmetic and fast robust geometric predicates
- An algorithm for non-matching grid projections with linear complexity
- Algorithm 932: PANG: software for nonmatching grid projections in 2D and 3D with linear complexity
- Reentrant polygon clipping
- Conservative interpolation between unstructured meshes via supermesh construction
- Title not available (Why is that?)
- Domain decomposition methods for the diffusion equation with low-regularity solution
- Fast algorithms for intersection of non-matching grids using Plücker coordinates
- A New Concept and Method for Line Clipping
- Evaluating local approximations of the \(L^2\)-orthogonal projection between non-nested finite element spaces
- Mathematical and numerical study of transient wave scattering by obstacles with a new class of Arlequin coupling
Cited In (3)
- The boundary element method for acoustic transmission with nonconforming grids
- A Brief Survey of Clipping and Intersection Algorithms with a List of References (including Triangle-Triangle Intersections)
- A stable conservative Lagrange-Galerkin scheme to pure convection equations with mesh intersection
Uses Software
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