Fast algorithms for computing \(\beta\)-skeletons and their relatives.
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Publication:5948530
DOI10.1016/S0031-3203(00)00144-8zbMath1053.68090MaRDI QIDQ5948530
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Publication date: 2001
Published in: Pattern Recognition (Search for Journal in Brave)
Nonnumerical algorithms (68W05) Pattern recognition, speech recognition (68T10) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
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Cites Work
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- A note on Euclidean near neighbor searching in the plane
- A linear-time construction of the relative neighborhood graph from the Delaunay triangulation
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- Minimum weight euclidean matching and weighted relative neighborhood graphs
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