Pursuit evasion on polyhedral surfaces
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Publication:5963379
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Cites work
- scientific article; zbMATH DE number 1665333 (Why is no real title available?)
- scientific article; zbMATH DE number 3972833 (Why is no real title available?)
- scientific article; zbMATH DE number 1023191 (Why is no real title available?)
- A cooperative homicidal Chauffeur game
- A game of cops and robbers
- An ε — Approximation algorithm for weighted shortest paths on polyhedral surfaces
- Capture pursuit games on unbounded domains
- Geometry of Pursuit-Evasion Games on Two-Dimensional Manifolds
- Greedy optimal homotopy and homology generators
- Pursuit evasion on polyhedral surfaces
- Randomized Pursuit-Evasion with Local Visibility
- Searching for a Mobile Intruder in a Polygonal Region
- Solution of David Gale's lion and man problem
- The Discrete Geodesic Problem
- The weighted region problem
- The “Princess and Monster” Game on an Interval
Cited in
(11)- A short note about pursuit games played on a graph with a given genus
- Hunter, Cauchy rabbit, and optimal Kakeya sets
- Geometry of pursuit-evasion on second order rotation surfaces
- The pursuit-evasion game on the 1-skeleton graph of the regular polyhedron. I
- Pursuit evasion on polyhedral surfaces
- Construction of barrier surfaces in a pursuit-evasion game problem
- scientific article; zbMATH DE number 7650934 (Why is no real title available?)
- The lion and man game on polyhedral surfaces with obstacles
- A leapfrog strategy for pursuit-evasion in a polygonal environment
- Pursuit-evasion in a two-dimensional domain
- Smarter Lions: efficient cooperative pursuit in general bounded arenas
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