Pebbling Game and Alternative Basis for High Performance Matrix Multiplication
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Cites work
- A noncommutative algorithm for multiplying 3×3 matrices using 23 multiplications
- A set of level 3 basic linear algebra subprograms
- Accuracy and Stability of Numerical Algorithms
- Cache-oblivious algorithms
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- Communication lower bounds for distributed-memory matrix multiplication
- Discovering faster matrix multiplication algorithms with reinforcement learning
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- Exploiting parallelism in matrix-computation kernels for symmetric multiprocessor systems: matrix-multiplication and matrix-addition algorithm optimizations by software pipelining and threads allocation
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- Fast linear algebra is stable
- Gaussian elimination is not optimal
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- Graph expansion analysis for communication costs of fast rectangular matrix multiplication
- Graph expansion and communication costs of fast matrix multiplication
- scientific article; zbMATH DE number 3534064 (Why is no real title available?)
- Improving and estimating the accuracy of Strassen's algorithm
- Improving the numerical stability of fast matrix multiplication
- LAPACK Users' Guide
- Matrix multiplication via arithmetic progressions
- Matrix multiplication, a little faster
- Memory efficient scheduling of Strassen-Winograd's matrix multiplication algorithm
- Memory-efficient matrix multiplication in the BSP model
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Cited in
(3)- Towards Practical Fast Matrix Multiplication based on Trilinear Aggregation
- Correction of ‘ J. Laderman, V. Pan, X.–H. Sha, On practical Algorithms for Accelerated Matrix Multiplication, Linear Algebra and its Applications. Vol. 162-164 (1992) pp. 557-588 ’
- Alternative basis matrix multiplication is fast and \(\mathrm{stable}^\dag\)
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