Model-free finite-horizon optimal control of discrete-time two-player zero-sum games
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Cites work
- \(\mathrm{H}_\infty\) control of linear discrete-time systems: off-policy reinforcement learning
- \(H^ \infty\)-optimal control and related minimax design problems. A dynamic game approach.
- \({\mathcal Q}\)-learning
- Adaptive dynamic programming-based decentralised control for large-scale nonlinear systems subject to mismatched interconnections with unknown time-delay
- Data-driven adaptive dynamic programming for partially observable nonzero-sum games via \(Q\)-learning method
- Finite-horizon differential games for missile–target interception system using adaptive dynamic programming with input constraints
- H/sub ∞/-control of discrete-time nonlinear systems
- Model-free \(H_{\infty }\) control design for unknown linear discrete-time systems via Q-learning with LMI
- Model-free Q-learning designs for linear discrete-time zero-sum games with application to H^ control
- Multiperson zero-sum differential games for a class of uncertain nonlinear systems
- Optimal control
- Output feedback Q-learning for discrete-time linear zero-sum games with application to the H_ control
- Persymmetric Adaptive Detection of Distributed Targets With Unknown Steering Vectors
- Reinforcement learning. An introduction
- Robust and \(H_\infty\) control
Cited in
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- Data-based optimal control for discrete-time zero-sum games of 2-D systems using adaptive critic designs
- Finite-horizon Q-learning for discrete-time zero-sum games with application to \(H_{\infty}\) control
- Finite-horizon distributed optimal consensus control of discrete-time multi-agent systems
- Robust optimal control for finite-horizon zero-sum differential games via a plug-n-play event-triggered scheme
- Model-free Q-learning designs for linear discrete-time zero-sum games with application to H^ control
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