Robust networked multiagent optimization: designing agents to repair their own utility functions
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Cites work
- Algorithms, games, and the internet
- Distributed Submodular Maximization With Limited Information
- Dynamics in near-potential games
- Finding a Minimum Feedback Vertex Set in Time $\mathcal{O} (1.7548^n)$
- scientific article; zbMATH DE number 6474901 (Why is no real title available?)
- scientific article; zbMATH DE number 5968956 (Why is no real title available?)
- scientific article; zbMATH DE number 1233801 (Why is no real title available?)
- Learning efficient Nash equilibria in distributed systems
- Multiagent Maximum Coverage Problems: The Tradeoff Between Anarchy and Stability
- Path deviations outperform approximate stability in heterogeneous congestion games
- The Effectiveness of Subsidies and Tolls in Congestion Games
- The Evolution of Conventions
- The logit-response dynamics
- The quality of equilibria for set packing and throughput scheduling games
- The statistical mechanics of best-response strategy revision
- The statistical mechanics of strategic interaction
- Utility Design for Distributed Resource Allocation—Part I: Characterizing and Optimizing the Exact Price of Anarchy
Cited in
(4)- Real-time multifault rush repairing strategy based on utility theory and multiagent system in distribution networks
- Robust multi-agent optimization: coping with Byzantine agents with input redundancy
- Special issue: multi-agent dynamic decision making and learning
- Robust utility design in distributed resource allocation problems with defective agents
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