Multi-GPU multi-resolution SPH framework towards massive hydrodynamics simulations and its applications in high-speed water entry
From MaRDI portal
Publication:6173367
DOI10.1016/j.jcp.2023.112339MaRDI QIDQ6173367
No author found.
Publication date: 21 July 2023
Published in: Journal of Computational Physics (Search for Journal in Brave)
Basic methods in fluid mechanics (76Mxx) Numerical methods for partial differential equations, initial value and time-dependent initial-boundary value problems (65Mxx) Fluid mechanics (76-XX)
Cites Work
- Unnamed Item
- DualSPHysics: Open-source parallel CFD solver based on smoothed particle hydrodynamics (SPH)
- Smoothed particle hydrodynamics and magnetohydrodynamics
- Variable resolution for SPH: a dynamic particle coalescing and splitting scheme
- Free-surface flows solved by means of SPH schemes with numerical diffusive terms
- Isentropic one-fluid modelling of unsteady cavitating flow
- Adaptive particle refinement and derefinement applied to the smoothed particle hydrodynamics method
- An Hamiltonian interface SPH formulation for multi-fluid and free surface flows
- Large scale water entry simulation with smoothed particle hydrodynamics on single- and multi-GPU systems
- A weakly compressible SPH method based on a low-dissipation Riemann solver
- Analysis and improvements of adaptive particle refinement (APR) through CPU time, accuracy and robustness considerations
- A new multi-resolution parallel framework for SPH
- Detailed study on the extension of the \(\delta \)-SPH model to multi-phase flow
- A multi-resolution SPH method for fluid-structure interactions
- Numerical investigation on the water entry of a 3D circular cylinder based on a GPU-accelerated SPH method
- A stable SPH model with large CFL numbers for multi-phase flows with large density ratios
- Regularized smoothed particle hydrodynamics with improved multi-resolution handling
- Two-dimensional SPH simulations of wedge water entries
- Implementation of the moving particle semi-implicit method for free-surface flows on GPU clusters
- Unsteady forces on spheres during free-surface water entry
- Smoothed Particle Hydrodynamics and Its Diverse Applications
- Defining and optimizing algorithms for neighbouring particle identification in SPH fluid simulations
- Smoothed particle hydrodynamics: theory and application to non-spherical stars
- Slamming: Recent Progress in the Evaluation of Impact Pressures
- Accuracy Improvements for Single Precision Implementations of the SPH Method
- MPI Parallelisation of 3D Multiphase Smoothed Particle Hydrodynamics
- Review of smoothed particle hydrodynamics: towards converged Lagrangian flow modelling
- Theory and Applications of Smoothed Particle Hydrodynamics
- Investigation of hydrodynamics of water impact and tail slamming of high-speed water entry with a novel immersed boundary method
- Multi-resolution delta-plus-SPH with tensile instability control: towards high Reynolds number flows