Some i-Mark games

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Publication:6344236

DOI10.1016/J.TCS.2021.06.032arXiv2007.00721MaRDI QIDQ6344236FDOQ6344236


Authors: Oren Friman, Gabriel Nivasch Edit this on Wikidata


Publication date: 1 July 2020

Abstract: Let S be a set of positive integers, and let D be a set of integers larger than 1. The game i-Mark(S,D) is an impartial combinatorial game introduced by Sopena (2016), which is played with a single pile of tokens. In each turn, a player can subtract sinS from the pile, or divide the size of the pile by dinD, if the pile size is divisible by d. Sopena partially analyzed the games with S=[1,t1] and D=d for dotequiv1pmodt, but left the case dequiv1pmodt open. We solve this problem by calculating the Sprague-Grundy function of i-Mark([1,t1],d) for dequiv1pmodt, for all t,dgeq2. We also calculate the Sprague-Grundy function of i-Mark(2,2k+1) for all k, and show that it exhibits similar behavior. Finally, following Sopena's suggestion to look at games with |D|>1, we derive some partial results for the game i-Mark(1,2,3), whose Sprague-Grundy function seems to behave erratically and does not show any clean pattern. We prove that each value 0,1,2 occurs infinitely often in its SG sequence, with a maximum gap length between consecutive appearances.













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