A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure
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Publication:637584
DOI10.1007/s00182-010-0257-3zbMath1274.91058MaRDI QIDQ637584
Gerard van der Laan, René van den Brink, Ilya V. Katsev
Publication date: 6 September 2011
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-010-0257-3
complexity; algorithm; nucleolus; game with permission structure; information market game; peer group game
Related Items
Games with a permission structure -- a survey on generalizations and applications, Weighted nucleoli and dually essential coalitions, A heuristic procedure for computing the nucleolus, The Complexity of the Nucleolus in Compact Games
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